[Cg1] C++ Standard - Ray Tracer

Lukas Selvaggio s8luselv at stud.uni-saarland.de
Wed Jan 29 19:49:06 CET 2020

I was wondering if we're allowed to use newer standards of C++ in our  
ray tracer. I implemented basic tiled rendering using C++17 thread  
library features, doing it in older standards is much more tedious.

Best Regards,
Lukas Selvaggio

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